Rudolfo Quintas (PT)
Participating Artist

Rudolfo Quintas is based in Porto, Portugal, where he runs the Swap Project , a contemporary art research and development project, which focuses on transdiciplinary arts, software development, body interactive environments, augmented reality and graphics.
Rudolfo initially studied visual arts and philosophy, later combing this with computer music and software engineering for virtual/augmented environments. This background informs his work, which focuses on the exploration of new concepts and vocabularies in transdiciplinary media arts practice.
From this perspective he has been developing customised software, which utilises gesture and movement for visual and musical, dance and movement based performances. Creating interactive systems, he is interested in rendering participants subjectivity and intimacy in deep feedback loops, which explore notions of growth, ’self’ and ‘other’.
Rudolfo work has been realised in many forms namely, dance, interactive visual arts, performance art and installation, animation and music.
Rudolfo N.I.P. interests
Currently I am developing eDGe, a Dance-Visual-Musical performance piece that will premiere in May 2007. One of eDGe’s software modules is a ‘visual-musical/gesture-movement’ computer vision implicit behaviour analyses software. It’s concept is to blur/link the performed gestural action with the content created. Visually, it draws in 2D the main gesture and the air, augmenting it as 3D tubes that are animated in the depth according to the initial curve path of the main gesture analysis. Musically it uses the curve paths and form of the gesture input parameters of sound syntheses whose composition is motivated by the number of objects generated.
My interest in developing an implicit gesture analyses is because I want the visual and musical content to be as unique as possible and map each person gesture and movement. It’s also a way to develop an intuitive interface that helps the user to focus on the meaning and content rather then interface or technology. By using the body intuition it might reveal internal paths about self-discovering and self-knowledge.
The ‘interface/instrument’ is currently in the middle stages of development, were the computer-vision and particles system structure is almost completed. For the first NIP workshop a functional prototype will be ready and I hope to improve and learn with the workshop leaders and participants, subjects and understandings that hopefully will increase the quality of my work.
From Zachary Lieberman and STEIM I am interested to learn how musical sound synthesis in C/ C++ because in the first prototype I will use MAX/MSP to render the sound synthesis and I would like to learn and work with a C source coding to encapsulate it in my software. Also I’d like to learn and discuss theoretical concepts about the work with all lead artists and participants.
Technologies that Rudolfo has used
Software: C++, OpenGL and MAX/MSP.

